03-03-2012, 02:00 AM
Adventure: an exciting undertaking involving risk and physical danger, as a main theme; includes the epic, imaginary voyage, lost world, apocolyptic, etc.
Cyberpunk: a postmodern and science fiction genre noted for its focus on "high tech and low life." The name was originally coined by Bruce Bethke as the title of his short story "Cyberpunk," published in 1983. It features advanced science, such as information technology and cybernetics, coupled with a degree of breakdown or radical change in the social order
Fantasy: commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common. Fantasy is generally distinguished from the genres of science fiction and horror by the expectation that it steers clear of scientific and macabre themes; includes magic realism, mythic, superhero, sword and sorcery, etc.
Historical: setting in a usually significant period of history and attempts to convey the spirit, manners, and social conditions of a past age with realistic detail and fidelity to historical fact. The work may deal with actual historical personages, or it may contain a mixture of fictional and historical characters
Horror: provokes a response, emotional, psychological or physical within each individual that causes someone to react with fear. In order for that response to be elicited there are different techniques used, such as unreal figures (phantoms, zombies, etc.), or more real situations and figures (serial killers). The whole horror genre is built up upon people's fear of the unknown and anxieties
Medical: events that center upon a hospital, an ambulance staff, or any medical environment, as a main theme
Modern Day: events that center upon current day (1990s – 2020s) culture, people and activities, as a main theme
Science fiction: dealing with imaginary but more or less plausible (or at least non-supernatural) content such as future settings, futuristic science and technology, space travel, aliens, and paranormal abilities. Exploring the consequences of scientific innovations is one purpose of science fiction, making it a "literature of ideas;" also called “Sci-fi”
Sports: events that center upon athletes, coaches, sports casters, or any other sports centered environment, as a main theme
Steampunk: a sub-genre of science fiction, fantasy, alternate history, and speculative fiction; involves a setting where steam power is still widely used—usually Victorian era Britain or "Wild West"-era United States—that incorporates elements of either science fiction or fantasy; works often feature anachronistic technology, or futuristic innovations as Victorians might have envisioned them, based on a Victorian perspective on fashion, culture, architectural style, and art
Western: devoted to telling stories set primarily in the latter half of the 19th century in the American Old West, hence the name, as a main theme
Cyberpunk: a postmodern and science fiction genre noted for its focus on "high tech and low life." The name was originally coined by Bruce Bethke as the title of his short story "Cyberpunk," published in 1983. It features advanced science, such as information technology and cybernetics, coupled with a degree of breakdown or radical change in the social order
Fantasy: commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common. Fantasy is generally distinguished from the genres of science fiction and horror by the expectation that it steers clear of scientific and macabre themes; includes magic realism, mythic, superhero, sword and sorcery, etc.
Historical: setting in a usually significant period of history and attempts to convey the spirit, manners, and social conditions of a past age with realistic detail and fidelity to historical fact. The work may deal with actual historical personages, or it may contain a mixture of fictional and historical characters
Horror: provokes a response, emotional, psychological or physical within each individual that causes someone to react with fear. In order for that response to be elicited there are different techniques used, such as unreal figures (phantoms, zombies, etc.), or more real situations and figures (serial killers). The whole horror genre is built up upon people's fear of the unknown and anxieties
Medical: events that center upon a hospital, an ambulance staff, or any medical environment, as a main theme
Modern Day: events that center upon current day (1990s – 2020s) culture, people and activities, as a main theme
Science fiction: dealing with imaginary but more or less plausible (or at least non-supernatural) content such as future settings, futuristic science and technology, space travel, aliens, and paranormal abilities. Exploring the consequences of scientific innovations is one purpose of science fiction, making it a "literature of ideas;" also called “Sci-fi”
Sports: events that center upon athletes, coaches, sports casters, or any other sports centered environment, as a main theme
Steampunk: a sub-genre of science fiction, fantasy, alternate history, and speculative fiction; involves a setting where steam power is still widely used—usually Victorian era Britain or "Wild West"-era United States—that incorporates elements of either science fiction or fantasy; works often feature anachronistic technology, or futuristic innovations as Victorians might have envisioned them, based on a Victorian perspective on fashion, culture, architectural style, and art
Western: devoted to telling stories set primarily in the latter half of the 19th century in the American Old West, hence the name, as a main theme
“There is nothing to writing. All you do is sit down at a typewriter and bleed.”
― Ernest Hemingway